A downloadable prototype

In this prototype—“Liftman”—you take control of an elevator and give
a ride to guests to their desired floors.

Mechanics

  • Kicking guests at any floor.
  • Select a high priority floor to skip other floor selections.

Kicking Guests Out

This one just gives the player a little more control during gameplay to force guests to exit while the doors are open at any floor. This way the player chooses which guests to give priority to so they don't run out of patience.

Priority Floor Selection

Double clicking a floor on the control panel makes that floor a priority. Players can change a priority floor while the elevator is moving so they don't feel stuck on a decision. This is just me anticipating a chaotic gamerun where the player might be frustrated if they can't change their mind.

I could add way to allow/prevent changing priority floors while elevator is in motion or if another condition is met. For now, I'm just happy enough writing that possibility down and not actually implementing so that I can put my mind to work on future prototypes.

Download

Download
Liftman-windows-64bit.zip 230 MB

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